Unreal Character jumping and footsteps sounds : UE4 Open World tutorials #4

This is part 4 of the tutorial series I am doing on how to create an open world game with unreal engine. 
In this video, I'll demonstrate how to make the character jump with animation montage. Animation montage will have 3 sections namely jump start, jump looping part and landing. also I'll explain how to play footsteps sounds with attenuation settings invoked by animation notifiers.

Following video explains the main process you have to follow and only the things which require additional explanations are explained in the article. 

Jump Input 

Jump animation montage

Animation Blueprint setup

here we should add default slot to the animgraph in order to play montages

Events : Jump and OnLanded

Animation notifiers for footstep

Footstep event in character blueprint

Footstep sound cue

Those are the points i thought would require further explanations. 
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Next : Unreal Layered Landscape Materials - UE4 Open World tutorials #5