World machine to Unreal Engine - UE4 Open World Tutorials #8



This is part 8 of the tutorial series I am doing on how to create an open world game with unreal engine. 

In this episode, i'll explain how to create a landscape in unreal with a heightmap file exported from world machine. 

Following video explains the main process you have to follow and only the things which require additional explanations are explained in the article. 




World Machine 


Setup world machine parameters to mach with unreal engine parameters as in following image


World machine device network




Generate the heightmap file in world machine and import it into unreal

Importing height-map into unreal engine




to learn about the material we have used here, refer to previous articles

Download heightmap file here

Those are the points i thought would require further explanations. 
Thank you for reading the article, Feel free to raise any concerns here, or in youtube channel or in the following facebook page

Join my facebook game developers club here : gamedevelopersclub


Next : Unreal Material Function Texture Inputs - UE4 Open World Tutorials #9





Comments