Unreal Cel Shading - Distance Shadows - UE4 Tutorials #287

-- Shader FIle : https://ift.tt/30NuUzb In the current implementation of the cel shading post process material i have developed inunreal engine 4, I have noticed some shortcomings in shadow rendering in distance objects vs closer range objects. if i optimize the material parameters to make the closer shadows look good, the shadows in the distance looks bad. I am going to fix this problem in this episode Support my work here : https://ift.tt/2ZGVYUh #CodeLikeMe #unrealengine #ue4 -- #CodeLikeMe