Unreal Cel Shading - Remove texture details - UE4 Tutorials #290

-- Post Process Material: https://ift.tt/2OEhW4e In order to get proper cel shaded effect, we shouldn't use much details on the textures of models we have used in the scene. Today, I am going to remove details from objects until it would mostly look like a single color so that the two tone cel shaded rendering would be properly visible. Support my work here : https://ift.tt/2ZGVYUh #CodeLikeMe #unrealengine #ue4 -- #CodeLikeMe