Unreal Stylized Landscape Material - Distance Based Color Blending - UE4 Tutorials #291

-- Project Files : https://ift.tt/2Lx0aN3 In this episode, I am going to continue working on the stylized landscape material.I have used 2 colors for the landscape where 1 color represents the soild color and the other represent grassy areas. I have blended these colors together on the ground with a noise texture to get random grass and soil patches on ground. But when i see the landscape parts in distance, if I see these patches, it wouldn't look very nice. So based on the distance of the land, I am going to blend the color of the landscape into a single color. Support my work here : https://ift.tt/2ZGVYUh #CodeLikeMe #unrealengine #ue4 -- #CodeLikeMe

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