Procedural Fence - Random Meshes - UE4 Tutorials #345

-- Project Files : https://ift.tt/2Lx0aN3 Today, I am going to do some modification to the procedural object blueprint I have used to create the procedural farm and the procedural fence around the farm in previous episode. This modification will allow the system to randomly select a mesh from an array of available meshes to place along the spline. support my work here : https://ift.tt/33QsFgu #CodeLikeMe #unrealengine #ue4 #indiegamedev -- #CodeLikeMe

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