Unreal Water Material Part II - Blending Water Edge with Land - UE4 Tutorials #349

-- Project Files : https://ift.tt/2Lx0aN3 In the water material we developed in last episode, the edge of the water surface where it overlap with the landscape or any other object, we can see a very clear seam, which doesn't blend at all. This make it look very artificial. Today, I am going to find a way to smoothly blend the water surface on such places. support my work here : https://ift.tt/33QsFgu #CodeLikeMe #unrealengine #ue4 #indiegamedev -- #CodeLikeMe