Unreal Procedural tools - central point of controls

-- Project Files : https://ift.tt/2Lx0aN3 This is another request I got from one of the patrons. The request was to show how to make a central point where the settings for multiple procedural objects to can be changed. This feature would be handy if you have a huge world with many procedural objects and when you wanted to do modifications to similar type procedural objects. For example, if you want to increase the height of all the fences in the world, you can do that in one place. support my work : https://ift.tt/2ZGVYUh Like my facebook page for more content : https://ift.tt/36rrt52 Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://ift.tt/2Tb5SYT #CodeLikeMe #unrealengine #ue4 #indiegamedev -- #CodeLikeMe

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