Unreal Third person Shooter #40 Intro - AI aiming at opponents

-- Here is the intro of unreal engine third person shooter episode 40. In this episode, I am going start working on the AI controller for the enemy NPC characters in my third person shooter game. In last episode we added an AI perception sight component. When the npc character start seen the player, it will equip the weapon and start aiming, if the player walk away from the sight radius, it will stop aiming. Today, we are going to see how to keep the NPC AI character keep targeting towards the player once he see the player character and when player is moving. Download Project : https://ift.tt/359vY2K Full Third person shooter series : https://ift.tt/2p2Utis #CodeLikeMe #unrealengine #ue4 #tps -- #CodeLikeMe

Comments