Lecture 7 - Object Oriented Principles In Game Development

-- Due to the corona outbreak, The local universities are closed and as a result, we have to conduct the lectures through internet. So, here is the 2nd video lecture I have recorded. This time we are going to discuss about Object Oriented Programming Priciples (OOP) and how to use them in game development. We are going to discuss about basic principles such as inheritance, encapsulation polymorphism and abstraction using examples in game development. Also the coupling and cohesion in a software. -- #CodeLikeMe