Hop Up On Walls - Unreal Open World #397

-- Project Files : https://ift.tt/3fxpO2s In this episode of unreal engine open world series, I am going to re work and improve the knob based climbing system. Knob means a type of foliage object that i can place on any surface and the character can detect them and hang on them. we can use them to make any surface climbable. When the player press move forward or W button while hanging on a knob, the character will scan upward the wall to see if there is any reachable knob, if yes, character will hop up and grab the. This way character can move up on the walls. Like my facebook page for more content : https://ift.tt/36rrt52 Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://ift.tt/2Tb5SYT #CodeLikeMe #unrealengine #ue4 #indiegamedev -- #CodeLikeMe