Unreal Survival #6 - Drink Water

-- In this episode of unreal engine survival series, I am going to setup intractable objects in the world. The first object would be a pond where the player can drink from. the first objective is to find and drink water as the character is severely dehydrated in the beginning. So, the character has to find some water source in the island and drink from it to increase the hydration level. to reflect that, the hydration bar will be filled. Download modified animations and mannequin : https://ift.tt/3aZKBIm Support my work : https://ift.tt/33QsFgu Like my facebook page for more content : https://ift.tt/36rrt52 Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://ift.tt/2Tb5SYT #CodeLikeMe #unrealengine #ue4 #indiegamedev -- #CodeLikeMe