Unreal VR Shooter Tutorial Part 3 - Shooting

-- Project files : https://ift.tt/2Zx6exX This is the 3rd part of the VR shooter tutorial series I am going to do. In this episode, I am going to work on actual shooting part. This is the way shooting happens. First, a muzzle flash particle effect will be played at the muzzle of the gun along with a shooting sound. Then, using a line trace that emits from the nozzle of the gun into forward direction, the hit surface will be determined. A particle effect to spawn debris and a decal to show the damage will be spawned at the hit point. Also, it the hit object is a interactable object, a force will be applied too. Support my work : https://ift.tt/33QsFgu Like my facebook page for more content : https://ift.tt/36rrt52 Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://ift.tt/2Tb5SYT #CodeLikeMe #unrealengine #ue4 #indiegamedev -- #CodeLikeMe

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