Climb Down Walls - Unreal Open World #398

-- Project Files : In this episode of unreal engine open world series also I am going to re work and improve the knob based climbing system. Knob means a type of foliage object that i can place on any surface and the character can detect them and hang on them. Today, I'm gona work on climb down or drop down part of wall climbing. when the player press move backward key (S), the character will scan if there is a place that it can grab onto and if yes, character will drop down and hang on that knob Like my facebook page for more content : Follow me on twitter : Follow me on reddit : #CodeLikeMe #unrealengine #ue4 #indiegamedev -- #CodeLikeMe