Projectile Trajectory in Unreal - Part 2 [change trajectory target]

-- Last time we worked on how to create a projectile path in unreal engine which predicts the path of some object like a rock the character can throw. Today, I am going to make the trajectory change with mouse input so that player can change the trajectory target. If player move mouse forward, trajectory will aim move up, respectively downward with mouse backward movement. Also, the trajectory direction left/right and horizontal component of the trajectory velocity can be changed with mouse left/right movement. I am going to implement this for a side scroller style game but the same method can be applied to any type of a game in 3D space too. Support my work : Like my facebook page for more content : Follow me on twitter : Follow me on reddit : #CodeLikeMe #unrealengine #ue4 #indiegamedev -- #CodeLikeMe