Throwing objects with projectile prediction in unreal

-- Project Files : This tutorial is continued from the "Projectile Trajectory in Unreal - Part 2" video I did recently. Today, I am going to implement an object which can be thrown from the character according to the predicted path in projectile prediction system we have already worked on. This approach can be used to implement gameplay mechanics like throwing rocks, throwing grenades ..etc. Support my work : Like my facebook page for more content : Follow me on twitter : Follow me on reddit : #CodeLikeMe #unrealengine #ue4 #indiegamedev -- #CodeLikeMe