Unreal Multiplayer FPS #2 - Non local character mesh

-- Project Files : https://ift.tt/2OV0UxH This is the 2nd episode of unreal engine multiplayer first person shooter series. When we play multiplayer first person games, we don't need a character mesh for our character apart from the arms as we see the game in first person perspective. But when we see other players, they should have a full body mesh, Otherwise, it will look odd and we can't really aim and shoot at them. So, here, I am going to add a character body mesh for the non local (other players) that would be only visible from other players perspective. Owner of the character will not see the body mesh, only the pair of hands, but other players will see the full body in their instance of the game. Support my work : https://ift.tt/33QsFgu Like my facebook page for more content : https://ift.tt/36rrt52 Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://ift.tt/2Tb5SYT #CodeLikeMe #unrealengine #ue4 #indiegamedev -- #CodeLikeMe

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