Unreal Multiplayer FPS #3 - Replicating Gun Pitch

-- Project Files : https://ift.tt/2OV0UxH This is the 3rd episode of unreal engine multiplayer first person shooter series. In the multiplayer project we have worked on so far, the yaw of the characters are properly synchronized across all the client instances and server of the game. That's why character can turn and shoot in any direction around them. But, the pitch of the aiming direction of the gun is not synchronized from client player characters to other instances. Therefore, they can shoot only horizontally. In this episode, I am going to find out a way to properly synchronize that across all the instances of the game. so, the players can aim up/down and shoot in any direction they want and that will be replicated for other instances as well. Support my work : https://ift.tt/33QsFgu Like my facebook page for more content : https://ift.tt/36rrt52 Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://ift.tt/2Tb5SYT #CodeLikeMe #unrealengine #ue4 #indiegamedev -- #CodeLikeMe

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